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Searched refs:SH_ACTIVE_UNIFORMS (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp45 (varType == SH_ACTIVE_UNIFORMS)); in getVariableInfo()
185 case SH_ACTIVE_UNIFORMS: in ShGetInfo()
252 getVariableInfo(SH_ACTIVE_UNIFORMS, in ShGetActiveUniform()
/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h62 SH_ACTIVE_UNIFORMS = 0x8B86, enumerator