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Searched refs:SH_ACTIVE_UNIFORM_MAX_LENGTH (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h63 SH_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87, enumerator
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp188 case SH_ACTIVE_UNIFORM_MAX_LENGTH: in ShGetInfo()