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Searched refs:SINGLEPLAYER_ITEMS (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp363 #define SINGLEPLAYER_ITEMS 3 macro
400 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS) in M_SinglePlayer_Key()
407 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1; in M_SinglePlayer_Key()