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Searched refs:SOLID_BBOX (Results 1 – 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
Dserver.h134 #define SOLID_BBOX 2 // touch on edge, block macro
/external/quake/quake/src/QW/progs/
Dmisc.qc240 self.solid = SOLID_BBOX;
273 self.solid = SOLID_BBOX;
348 newmis.solid = SOLID_BBOX;
Dweapons.qc432 newmis.solid = SOLID_BBOX;
645 newmis.solid = SOLID_BBOX;
705 newmis.solid = SOLID_BBOX;
Dtriggers.qc22 self.solid = SOLID_BBOX;
142 self.solid = SOLID_BBOX;
Ddefs.qc262 float SOLID_BBOX = 2; // touch on edge, block
/external/quake/quake/src/QW/server/
Dserver.h268 #define SOLID_BBOX 2 // touch on edge, block macro
Dsv_user.c1257 || check->v.solid == SOLID_BBOX in AddLinksToPmove()
1322 || check->v.solid == SOLID_BBOX in AddAllEntsToPmove()
Dworld.c896 check->v.solid != SOLID_BBOX && in SV_TestPlayerPosition()