Searched refs:SPAWNFLAG_NOT_EASY (Results 1 – 3 of 3) sorted by relevance
180 #define SPAWNFLAG_NOT_EASY 256 macro
941 else if ((current_skill == 0 && ((int)ent->u.v.spawnflags & SPAWNFLAG_NOT_EASY)) in ED_LoadFromFile()
303 #define SPAWNFLAG_NOT_EASY 256 macro