Searched refs:STAT_ARMOR (Results 1 – 6 of 6) sorted by relevance
/external/quake/quake/src/QW/client/ |
D | bothdefs.h | 94 #define STAT_ARMOR 4 macro
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D | sbar.c | 732 Sbar_DrawNum (24, 0, cl.stats[STAT_ARMOR], 3 in Sbar_DrawNormal() 733 , cl.stats[STAT_ARMOR] <= 25); in Sbar_DrawNormal()
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/external/quake/quake/src/WinQuake/ |
D | sbar.cpp | 981 Sbar_DrawNum (24, 0, cl.stats[STAT_ARMOR], 3, in Sbar_Draw() 982 cl.stats[STAT_ARMOR] <= 25); in Sbar_Draw() 992 Sbar_DrawNum (24, 0, cl.stats[STAT_ARMOR], 3 in Sbar_Draw() 993 , cl.stats[STAT_ARMOR] <= 25); in Sbar_Draw()
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D | quakedef.h | 130 #define STAT_ARMOR 4 macro
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D | cl_parse.cpp | 565 if (cl.stats[STAT_ARMOR] != i) in CL_ParseClientdata() 567 cl.stats[STAT_ARMOR] = i; in CL_ParseClientdata()
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/external/quake/quake/src/QW/server/ |
D | sv_send.c | 535 stats[STAT_ARMOR] = ent->v.armorvalue; in SV_UpdateClientStats()
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