Searched refs:STAT_SECRETS (Results 1 – 8 of 8) sorted by relevance
/external/quake/quake/src/QW/client/ |
D | bothdefs.h | 103 #define STAT_SECRETS 13 // bumped on client side by svc_foundsecret macro
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D | cl_demo.c | 644 MSG_WriteByte (&buf, STAT_SECRETS); in CL_Record_f() 645 MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]); in CL_Record_f()
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D | cl_parse.c | 1259 cl.stats[STAT_SECRETS]++; in CL_ParseServerMessage()
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/external/quake/quake/src/WinQuake/ |
D | quakedef.h | 139 #define STAT_SECRETS 13 // bumped on client side by svc_foundsecret macro
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D | sbar.cpp | 466 sprintf (str,"Secrets :%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]); in Sbar_SoloScoreboard() 1302 Sbar_IntermissionNumber (160, 104, cl.stats[STAT_SECRETS], 3, 0); in Sbar_IntermissionOverlay()
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D | cl_parse.cpp | 914 cl.stats[STAT_SECRETS]++; in CL_ParseServerMessage()
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D | host_cmd.cpp | 1378 MSG_WriteByte (&host_client->message, STAT_SECRETS); in Host_Spawn_f()
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/external/quake/quake/src/QW/server/ |
D | sv_user.c | 379 ClientReliableWrite_Byte (host_client, STAT_SECRETS); in SV_Spawn_f()
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