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Searched refs:STENCIL_WRITEMASK (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLFramebuffer.cpp310 … g3d->getIntegerv(GraphicsContext3D::STENCIL_WRITEMASK, reinterpret_cast<GC3Dint*>(&stencilMask)); in initializeRenderbuffers()
DWebGLRenderingContext.idl172 const unsigned int STENCIL_WRITEMASK = 0x0B98;
DWebGLRenderingContext.cpp2187 case GraphicsContext3D::STENCIL_WRITEMASK: in getParameter()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.cpp167 …m_context->getIntegerv(GraphicsContext3D::STENCIL_WRITEMASK, reinterpret_cast<int*>(&stencilMask)); in clearFramebuffer()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h193 STENCIL_WRITEMASK = 0x0B98, enumerator