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Searched refs:SU_WEAPON (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h58 #define SU_WEAPON (1<<14) macro
Dsv_main.cpp660 bits |= SU_WEAPON; in SV_WriteClientdataToMessage()
688 if (bits & SU_WEAPON) in SV_WriteClientdataToMessage()
Dcl_parse.cpp571 if (bits & SU_WEAPON) in CL_ParseClientdata()