Searched refs:SU_WEAPONFRAME (Results 1 – 3 of 3) sorted by relevance
56 #define SU_WEAPONFRAME (1<<12) macro
654 bits |= SU_WEAPONFRAME; in SV_WriteClientdataToMessage()684 if (bits & SU_WEAPONFRAME) in SV_WriteClientdataToMessage()
556 if (bits & SU_WEAPONFRAME) in CL_ParseClientdata()