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Searched refs:SerialConfig (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp98 #define SerialConfig (m_net_cursor == 0) macro
1757 if (JoiningGame && SerialConfig) in M_Menu_SerialConfig_f()
1804 if (SerialConfig) in M_SerialConfig_Draw()
1823 if (SerialConfig) in M_SerialConfig_Draw()
1950 …serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); in M_SerialConfig_Key()
1963 …serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); in M_SerialConfig_Key()
1978 if (SerialConfig) in M_SerialConfig_Key()
2013 if (SerialConfig && StartingGame && serialConfig_cursor == 4) in M_SerialConfig_Key()
3243 if (SerialConfig || DirectConfig) in M_ConfigureNetSubsystem()
/external/quake/quake/src/QW/client/
Dmenu.c95 #define SerialConfig (m_net_cursor == 0) macro