Searched refs:ShCompile (Results 1 – 5 of 5) sorted by relevance
91 bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, SH_OBJECT_CODE); in validateShaderSource()
162 int ShCompile(
147 int ShCompile( in ShCompile() function
286 int result = ShCompile(compiler, &mSource, 1, SH_OBJECT_CODE); in compileToHLSL()
136 (ShCompile):1167 (ShCompile):