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Searched refs:ShaderSource (Results 1 – 11 of 11) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DShader.java60 private ArrayList<ShaderSource> shaderList;
97 public static class ShaderSource extends NativeObject implements Savable { class in Shader
106 public ShaderSource(ShaderType type){ in ShaderSource() method in Shader.ShaderSource
107 super(ShaderSource.class); in ShaderSource()
113 protected ShaderSource(ShaderSource ss){ in ShaderSource() method in Shader.ShaderSource
114 super(ShaderSource.class, ss.id); in ShaderSource()
121 public ShaderSource(){ in ShaderSource() method in Shader.ShaderSource
122 super(ShaderSource.class); in ShaderSource()
205 ((Renderer)rendererObject).deleteShaderSource(ShaderSource.this); in deleteObject()
209 return new ShaderSource(ShaderSource.this); in createDestructableClone()
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderer.java41 import com.jme3.shader.Shader.ShaderSource;
192 public void deleteShaderSource(ShaderSource source); in deleteShaderSource()
/external/jmonkeyengine/engine/src/core/com/jme3/system/
DNullRenderer.java45 import com.jme3.shader.Shader.ShaderSource;
107 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
/external/skia/src/gpu/gl/angle/
DGrGLCreateANGLEInterface.cpp90 GR_GET_PROC(GrGLShaderSourceProc, ShaderSource); in GrGLCreateANGLEInterface()
/external/skia/src/gpu/gl/mesa/
DGrGLCreateMesaInterface.cpp113 GR_GL_GET_PROC(ShaderSource); in GrGLCreateMesaInterface()
/external/skia/src/gpu/gl/unix/
DGrGLCreateNativeInterface_unix.cpp116 GR_GL_GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/win/
DGrGLCreateNativeInterface_win.cpp139 GR_GL_GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java50 import com.jme3.shader.Shader.ShaderSource;
961 public void updateShaderSourceData(ShaderSource source, String language) { in updateShaderSourceData()
1098 for (ShaderSource source : shader.getSources()) { in updateShaderData()
1259 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
1280 for (ShaderSource source : shader.getSources()) { in deleteShader()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java48 import com.jme3.shader.Shader.ShaderSource;
926 public void updateShaderSourceData(ShaderSource source, String language) { in updateShaderSourceData()
1038 for (ShaderSource source : shader.getSources()) { in updateShaderData()
1139 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
1156 for (ShaderSource source : shader.getSources()) { in deleteShader()
DLwjglGL1Renderer.java20 import com.jme3.shader.Shader.ShaderSource;
1143 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
/external/skia/src/gpu/gl/
DGrGLProgram.cpp430 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths)); in compile_shader()