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Searched refs:StartingGame (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp96 #define StartingGame (m_multiplayer_cursor == 1) macro
1800 if (StartingGame) in M_SerialConfig_Draw()
1967 if (StartingGame) in M_SerialConfig_Key()
2013 if (SerialConfig && StartingGame && serialConfig_cursor == 4) in M_SerialConfig_Key()
2217 if (StartingGame && lanConfig_cursor == 2) in M_Menu_LanConfig_f()
2239 if (StartingGame) in M_LanConfig_Draw()
2320 if (StartingGame) in M_LanConfig_Key()
2382 if (StartingGame && lanConfig_cursor == 2) in M_LanConfig_Key()
/external/quake/quake/src/QW/client/
Dmenu.c93 #define StartingGame (m_multiplayer_cursor == 1) macro