Searched refs:TCG_TARGET_STACK_ALIGN (Results 1 – 11 of 11) sorted by relevance
81 #define TCG_TARGET_STACK_ALIGN 16 macro87 #define TCG_TARGET_STACK_ALIGN 8 macro
67 #define TCG_TARGET_STACK_ALIGN 16 macro
55 #define TCG_TARGET_STACK_ALIGN 16 macro
1303 frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) & in tcg_target_qemu_prologue()1304 ~(TCG_TARGET_STACK_ALIGN - 1); in tcg_target_qemu_prologue()
56 #define TCG_TARGET_STACK_ALIGN 8 macro
81 #define TCG_TARGET_STACK_ALIGN 64 macro
1615 frame_size = ((frame_size + TCG_TARGET_STACK_ALIGN - 1) in tcg_target_qemu_prologue()1616 & -TCG_TARGET_STACK_ALIGN); in tcg_target_qemu_prologue()
74 #define TCG_TARGET_STACK_ALIGN 16 macro
1933 frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) & in tcg_target_qemu_prologue()1934 ~(TCG_TARGET_STACK_ALIGN - 1); in tcg_target_qemu_prologue()
1853 call_stack_size = (call_stack_size + TCG_TARGET_STACK_ALIGN - 1) & in tcg_reg_alloc_call()1854 ~(TCG_TARGET_STACK_ALIGN - 1); in tcg_reg_alloc_call()