Searched refs:TEXTURE1 (Results 1 – 4 of 4) sorted by relevance
118 GLC(context3D, context3D->activeTexture(GraphicsContext3D::TEXTURE1)); in drawSurface()
111 GLC(context, context->activeTexture(GraphicsContext3D::TEXTURE1)); in drawYUV()
306 TEXTURE1 = 0x84C1, enumerator
324 const unsigned int TEXTURE1 = 0x84C1;