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Searched refs:TEXTURE_2D (Results 1 – 24 of 24) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gtk/
DDrawingBufferGtk.cpp58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in DrawingBuffer()
59 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Graph… in DrawingBuffer()
60 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Graph… in DrawingBuffer()
61 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsC… in DrawingBuffer()
62 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsC… in DrawingBuffer()
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0); in DrawingBuffer()
/external/webkit/Source/WebCore/platform/graphics/gpu/qt/
DDrawingBufferQt.cpp58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in DrawingBuffer()
59 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Graph… in DrawingBuffer()
60 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Graph… in DrawingBuffer()
61 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsC… in DrawingBuffer()
62 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsC… in DrawingBuffer()
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0); in DrawingBuffer()
/external/webkit/Source/WebCore/platform/graphics/chromium/
DCanvas2DLayerChromium.cpp72 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); in updateCompositorResources()
74 …context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.wi… in updateCompositorResources()
77 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Graph… in updateCompositorResources()
78 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Graph… in updateCompositorResources()
79 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsC… in updateCompositorResources()
80 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsC… in updateCompositorResources()
DDrawingBufferChromium.cpp62 context->bindTexture(GraphicsContext3D::TEXTURE_2D, offscreenColorTexture); in generateColorTexture()
63 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Graph… in generateColorTexture()
64 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Graph… in generateColorTexture()
65 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsC… in generateColorTexture()
66 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsC… in generateColorTexture()
67 …context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.wi… in generateColorTexture()
68 …:FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, offscreenColorT… in generateColorTexture()
DWebGLLayerChromium.cpp68 rendererContext->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); in updateCompositorResources()
71 …rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTE… in updateCompositorResources()
72 …rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTE… in updateCompositorResources()
73 …rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, G… in updateCompositorResources()
74 …rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, G… in updateCompositorResources()
DTextureManager.cpp150 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); in requestTexture()
152 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in requestTexture()
153 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in requestTexture()
155 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in requestTexture()
156 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in requestTexture()
157 …GLC(m_context.get(), m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, format, s… in requestTexture()
DVideoLayerChromium.cpp243 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); in allocateTexture()
244 …GLC(context, context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, textureFormat, dime… in allocateTexture()
250 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); in updateTexture()
251 …context->getExtensions())->mapTexSubImage2DCHROMIUM(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimens… in updateTexture()
259 …GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimensions.width(), di… in updateTexture()
DLayerTexture.cpp77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); in bindTexture()
82 …:FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_textureId, 0); in framebufferTexture2D()
DGLES2Canvas.cpp403 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture); in drawTexturedRect()
450 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture); in convolveRect()
451 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, Graphic… in convolveRect()
452 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, Graphic… in convolveRect()
453 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Gra… in convolveRect()
454 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Gra… in convolveRect()
529 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Gra… in drawTexturedQuadMitchell()
530 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Gra… in drawTexturedQuadMitchell()
807 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, srcBuffer->colorBuffer()); in endShadowDraw()
808 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, Graphic… in endShadowDraw()
[all …]
DLayerTilerChromium.cpp365 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_… in updateFromPixels()
366 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_… in updateFromPixels()
368 …GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, destRect.x(), destRect.y(), … in updateFromPixels()
DLayerRendererChromium.cpp493 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); in createLayerTexture()
495 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in createLayerTexture()
496 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in createLayerTexture()
498 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in createLayerTexture()
499 …GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TE… in createLayerTexture()
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
DCCPluginLayerImpl.cpp56 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId)); in draw()
60 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_… in draw()
61 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_… in draw()
62 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP… in draw()
63 …GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP… in draw()
DCCVideoLayerImpl.cpp112 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, yTexture.id)); in drawYUV()
114 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, uTexture.id)); in drawYUV()
116 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, vTexture.id)); in drawYUV()
148 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture.id)); in drawRGBA()
DCCCanvasLayerImpl.cpp57 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId)); in draw()
DCCHeadsUpDisplay.cpp109 …GLC(context.get(), context->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, … in draw()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DTexture.cpp113 context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId); in create()
114 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, glFormat, in create()
196 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile)); in updateSubRect()
197 m_context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0 /* level */, in updateSubRect()
207 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile)); in bindTile()
208 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Gra… in bindTile()
209 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Gra… in bindTile()
210 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, Graphic… in bindTile()
211 …m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, Graphic… in bindTile()
DDrawingBuffer.cpp248 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in reset()
250 …m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, internalColorFormat, m_size.wi… in reset()
252 …:FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, … in reset()
253 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0); in reset()
/external/webkit/Source/WebCore/platform/graphics/gpu/mac/
DDrawingBufferMac.mm71 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
72 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, Graph…
73 …context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, Graph…
74 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsC…
75 …context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsC…
76 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
/external/webkit/Source/WebCore/html/canvas/
DWebGLTexture.cpp64 case GraphicsContext3D::TEXTURE_2D: in setTarget()
235 if (m_target == GraphicsContext3D::TEXTURE_2D) { in mapTargetToIndex()
236 if (target == GraphicsContext3D::TEXTURE_2D) in mapTargetToIndex()
DWebGLRenderingContext.cpp750 if (target == GraphicsContext3D::TEXTURE_2D) { in bindTexture()
4090 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, objectOrZero(tex2D)); in handleNPOTTextures()
4103 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_blackTexture2D->object()); in createFallbackBlackTextures1x1()
4104 m_context->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, 1, 1, in createFallbackBlackTextures1x1()
4106 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0); in createFallbackBlackTextures1x1()
4170 case GraphicsContext3D::TEXTURE_2D: in validateTextureBinding()
4293 case GraphicsContext3D::TEXTURE_2D: in validateTexFuncLevel()
4333 case GraphicsContext3D::TEXTURE_2D: in validateTexFuncParameters()
DWebGLRenderingContext.idl133 const unsigned int TEXTURE_2D = 0x0DE1;
309 /* TEXTURE_2D */
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp432 glBindTexture(GraphicsContext3D::TEXTURE_2D, m_texture); in GraphicsContext3DInternal()
433 …glTexParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsCont… in GraphicsContext3DInternal()
434 …glTexParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsCont… in GraphicsContext3DInternal()
435 …glTexParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3… in GraphicsContext3DInternal()
436 …glTexParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3… in GraphicsContext3DInternal()
437 glBindTexture(GraphicsContext3D::TEXTURE_2D, 0); in GraphicsContext3DInternal()
488 glBindTexture(GraphicsContext3D::TEXTURE_2D, m_texture); in reshape()
490 …glTexImage2D(GraphicsContext3D::TEXTURE_2D, /* level */ 0, GraphicsContext3D::RGBA, width, height,… in reshape()
492 …glTexImage2D(GraphicsContext3D::TEXTURE_2D, /* level */ 0, GraphicsContext3D::RGB, width, height, … in reshape()
493 glBindTexture(GraphicsContext3D::TEXTURE_2D, 0); in reshape()
[all …]
/external/llvm/lib/Target/R600/MCTargetDesc/
DR600MCCodeEmitter.cpp121 TEXTURE_2D, enumerator
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h160 TEXTURE_2D = 0x0DE1, enumerator