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Searched refs:TEXTURE_STORE_NAME (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dgl_draw.cpp122 #define TEXTURE_STORE_NAME "glquake/texture.store" macro
286 sprintf(fullpath, "%s/%s", com_gamedir, TEXTURE_STORE_NAME); in textureStore()