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Searched refs:TEXTURE_STORE_SIZE (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dgl_draw.cpp294 if (-1 == lseek(mFileId, TEXTURE_STORE_SIZE-1, SEEK_SET)) { in textureStore()
305 mBase = (byte*) mmap((caddr_t)0, TEXTURE_STORE_SIZE, in textureStore()
312 mCapacity = TEXTURE_STORE_SIZE; in textureStore()
359 static const size_t TEXTURE_STORE_SIZE = 16 * 1024 * 1024; member in textureStore