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Searched refs:TE_WIZSPIKE (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h153 #define TE_WIZSPIKE 7 macro
Dcl_tent.cpp129 case TE_WIZSPIKE: // spike hitting wall in CL_ParseTEnt()
/external/quake/quake/src/QW/client/
Dprotocol.h227 #define TE_WIZSPIKE 7 macro
Dcl_tent.c176 case TE_WIZSPIKE: // spike hitting wall in CL_ParseTEnt()
/external/quake/quake/src/QW/progs/
Ddefs.qc355 float TE_WIZSPIKE = 7;
Dweapons.qc803 WriteByte (MSG_MULTICAST, TE_WIZSPIKE);