Searched refs:TRIANGLE_STRIP (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | GLES2Canvas.cpp | 296 m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4); in fillRectInternal() 467 m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4); in convolveRect() 504 m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4); in drawTexturedQuad() 534 m_context->drawArrays(GraphicsContext3D::TRIANGLE_STRIP, 0, 4); in drawTexturedQuadMitchell()
|
/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 119 TRIANGLE_STRIP = 0x0005, enumerator
|
/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.idl | 47 const unsigned int TRIANGLE_STRIP = 0x0005;
|
D | WebGLRenderingContext.cpp | 4423 case GraphicsContext3D::TRIANGLE_STRIP: in validateDrawMode()
|
/external/webkit/Source/WebCore/ |
D | ChangeLog-2010-12-06 | 73650 Also refactor the two versions of fillRect(), and use TRIANGLE_STRIP
|