Searched refs:TextureSampler (Results 1 – 5 of 5) sorted by relevance
28 class TextureSampler {30 TextureSampler() in TextureSampler() function34 TextureSampler(const TextureSampler& other) { *this = other; } in TextureSampler() function36 TextureSampler& operator= (const TextureSampler& other) {73 typedef SkTArray<TextureSampler> TextureSamplerArray;87 const TextureSampler&,97 const TextureSampler&,
104 const GrGLShaderBuilder::TextureSampler& sampler, in appendTextureLookup()120 const GrGLShaderBuilder::TextureSampler& sampler, in appendTextureLookupAndModulate()427 SkSTArray<8, GrGLShaderBuilder::TextureSampler> textureSamplers; in createAndEmitGLEffect()
328 const GrGLShaderBuilder::TextureSampler&);
742 const GrGLShaderBuilder::TextureSampler& sampler) { in emitColorLookup()
365 const GrGLShaderBuilder::TextureSampler& sampler, in appendTextureLookup()