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Searched refs:TexturesResult (Results 1 – 12 of 12) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DSurfaceCollectionManager.h39 class TexturesResult; variable
56 TexturesResult* texturesResultPtr, bool shouldDraw);
DSurfaceCollection.h42 class TexturesResult; variable
59 void computeTexturesAmount(TexturesResult* result);
DSurfaceBacking.h35 class TexturesResult; variable
52 void computeTexturesAmount(TexturesResult* result,
DSurface.h42 class TexturesResult; variable
60 void computeTexturesAmount(TexturesResult* result);
DImageTexture.h40 class TexturesResult; variable
DSurfaceBacking.cpp176 void SurfaceBacking::computeTexturesAmount(TexturesResult* result, in computeTexturesAmount()
DSurfaceCollection.cpp159 void SurfaceCollection::computeTexturesAmount(TexturesResult* result) in computeTexturesAmount()
DSurfaceCollectionManager.cpp236 TexturesResult* texturesResultPtr, bool shouldDraw) in drawGL()
DSurface.cpp346 void Surface::computeTexturesAmount(TexturesResult* result) in computeTexturesAmount()
/external/webkit/Source/WebCore/platform/graphics/android/
DGLWebViewState.h57 class TexturesResult; variable
178 bool setLayersRenderingMode(TexturesResult&);
DGLWebViewState.cpp237 bool GLWebViewState::setLayersRenderingMode(TexturesResult& nbTexturesNeeded) in setLayersRenderingMode()
362 TexturesResult nbTexturesNeeded; in drawGL()
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DLayerAndroid.h78 class TexturesResult {
80 TexturesResult() in TexturesResult() function