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Searched refs:TileTexture (Results 1 – 11 of 11) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTileTexture.cpp43 TileTexture::TileTexture(uint32_t w, uint32_t h) in TileTexture() function in WebCore::TileTexture
55 TileTexture::~TileTexture() in ~TileTexture()
62 void TileTexture::requireGLTexture() in requireGLTexture()
68 void TileTexture::discardGLTexture() in discardGLTexture()
80 bool TileTexture::acquire(TextureOwner* owner) in acquire()
88 bool TileTexture::setOwner(TextureOwner* owner) in setOwner()
102 bool TileTexture::release(TextureOwner* owner) in release()
112 void TileTexture::transferComplete() in transferComplete()
121 void TileTexture::drawGL(bool isLayer, const SkRect& rect, float opacity, in drawGL()
DTile.h44 class TileTexture; variable
128 TileTexture* frontTexture() { return m_frontTexture; } in frontTexture()
129 TileTexture* backTexture() { return m_backTexture; } in backTexture()
130 TileTexture* lastDrawnTexture() { return m_lastDrawnTexture; } in lastDrawnTexture()
142 virtual bool removeTexture(TileTexture* texture);
153 TileTexture* m_frontTexture;
154 TileTexture* m_backTexture;
155 TileTexture* m_lastDrawnTexture;
DTilesManager.h43 class TileTexture; variable
69 TileTexture* getAvailableTexture(Tile* owner);
165 WTF::Vector<TileTexture*>& textures,
167 void dirtyTexturesVector(WTF::Vector<TileTexture*>& textures);
171 WTF::Vector<TileTexture*> m_textures;
172 WTF::Vector<TileTexture*> m_availableTextures;
174 WTF::Vector<TileTexture*> m_tilesTextures;
175 WTF::Vector<TileTexture*> m_availableTilesTextures;
DTilesManager.cpp133 TileTexture* texture = new TileTexture( in allocateTextures()
137 TileTexture* loadedTexture = in allocateTextures()
138 reinterpret_cast<TileTexture*>( in allocateTextures()
149 TileTexture* texture = new TileTexture( in allocateTextures()
153 TileTexture* loadedTexture = in allocateTextures()
154 reinterpret_cast<TileTexture*>( in allocateTextures()
193 WTF::Vector<TileTexture*>& textures, in discardTexturesVector()
241 TileTexture* texture = m_textures[i]; in gatherTexturesNumbers()
247 TileTexture* texture = m_tilesTextures[i]; in gatherTexturesNumbers()
253 void TilesManager::dirtyTexturesVector(WTF::Vector<TileTexture*>& textures) in dirtyTexturesVector()
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DTileTexture.h46 class TileTexture {
50 TileTexture(uint32_t w, uint32_t h);
51 virtual ~TileTexture();
DTextureOwner.h34 class TileTexture; variable
40 virtual bool removeTexture(TileTexture* texture) = 0;
DTransferQueue.h41 class TileTexture; variable
95 TileTexture* savedTileTexturePtr;
169 void blitTileFromQueue(GLuint fboID, TileTexture* destTex,
DTile.cpp104 TileTexture* texture = TilesManager::instance()->getAvailableTexture(this); in reserveTexture()
121 bool Tile::removeTexture(TileTexture* texture) in removeTexture()
251 TileTexture * texture = (m_state == ReadyToSwap) ? m_backTexture : m_frontTexture; in isTileReady()
304 TileTexture* texture = m_backTexture; in paintBitmap()
DTransferQueue.cpp147 TileTexture* baseTileTexture = baseTilePtr->backTexture(); in checkObsolete()
157 void TransferQueue::blitTileFromQueue(GLuint fboID, TileTexture* destTex, in blitTileFromQueue()
298 TileTexture* destTexture = 0; in updatePureColorTiles()
335 TileTexture* destTexture = 0; in updateDirtyTiles()
539 TileTexture* texture = m_transferQueue[index].savedTileTexturePtr; in cleanupPendingDiscard()
DGLUtils.cpp431 TileTexture* tileTexture = tilePtr->backTexture(); in skipTransferForPureColor()
/external/webkit/Source/WebCore/
DAndroid.mk697 platform/graphics/android/rendering/TileTexture.cpp \