Searched refs:TileTexture (Results 1 – 11 of 11) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | TileTexture.cpp | 43 TileTexture::TileTexture(uint32_t w, uint32_t h) in TileTexture() function in WebCore::TileTexture 55 TileTexture::~TileTexture() in ~TileTexture() 62 void TileTexture::requireGLTexture() in requireGLTexture() 68 void TileTexture::discardGLTexture() in discardGLTexture() 80 bool TileTexture::acquire(TextureOwner* owner) in acquire() 88 bool TileTexture::setOwner(TextureOwner* owner) in setOwner() 102 bool TileTexture::release(TextureOwner* owner) in release() 112 void TileTexture::transferComplete() in transferComplete() 121 void TileTexture::drawGL(bool isLayer, const SkRect& rect, float opacity, in drawGL()
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D | Tile.h | 44 class TileTexture; variable 128 TileTexture* frontTexture() { return m_frontTexture; } in frontTexture() 129 TileTexture* backTexture() { return m_backTexture; } in backTexture() 130 TileTexture* lastDrawnTexture() { return m_lastDrawnTexture; } in lastDrawnTexture() 142 virtual bool removeTexture(TileTexture* texture); 153 TileTexture* m_frontTexture; 154 TileTexture* m_backTexture; 155 TileTexture* m_lastDrawnTexture;
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D | TilesManager.h | 43 class TileTexture; variable 69 TileTexture* getAvailableTexture(Tile* owner); 165 WTF::Vector<TileTexture*>& textures, 167 void dirtyTexturesVector(WTF::Vector<TileTexture*>& textures); 171 WTF::Vector<TileTexture*> m_textures; 172 WTF::Vector<TileTexture*> m_availableTextures; 174 WTF::Vector<TileTexture*> m_tilesTextures; 175 WTF::Vector<TileTexture*> m_availableTilesTextures;
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D | TilesManager.cpp | 133 TileTexture* texture = new TileTexture( in allocateTextures() 137 TileTexture* loadedTexture = in allocateTextures() 138 reinterpret_cast<TileTexture*>( in allocateTextures() 149 TileTexture* texture = new TileTexture( in allocateTextures() 153 TileTexture* loadedTexture = in allocateTextures() 154 reinterpret_cast<TileTexture*>( in allocateTextures() 193 WTF::Vector<TileTexture*>& textures, in discardTexturesVector() 241 TileTexture* texture = m_textures[i]; in gatherTexturesNumbers() 247 TileTexture* texture = m_tilesTextures[i]; in gatherTexturesNumbers() 253 void TilesManager::dirtyTexturesVector(WTF::Vector<TileTexture*>& textures) in dirtyTexturesVector() [all …]
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D | TileTexture.h | 46 class TileTexture { 50 TileTexture(uint32_t w, uint32_t h); 51 virtual ~TileTexture();
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D | TextureOwner.h | 34 class TileTexture; variable 40 virtual bool removeTexture(TileTexture* texture) = 0;
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D | TransferQueue.h | 41 class TileTexture; variable 95 TileTexture* savedTileTexturePtr; 169 void blitTileFromQueue(GLuint fboID, TileTexture* destTex,
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D | Tile.cpp | 104 TileTexture* texture = TilesManager::instance()->getAvailableTexture(this); in reserveTexture() 121 bool Tile::removeTexture(TileTexture* texture) in removeTexture() 251 TileTexture * texture = (m_state == ReadyToSwap) ? m_backTexture : m_frontTexture; in isTileReady() 304 TileTexture* texture = m_backTexture; in paintBitmap()
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D | TransferQueue.cpp | 147 TileTexture* baseTileTexture = baseTilePtr->backTexture(); in checkObsolete() 157 void TransferQueue::blitTileFromQueue(GLuint fboID, TileTexture* destTex, in blitTileFromQueue() 298 TileTexture* destTexture = 0; in updatePureColorTiles() 335 TileTexture* destTexture = 0; in updateDirtyTiles() 539 TileTexture* texture = m_transferQueue[index].savedTileTexturePtr; in cleanupPendingDiscard()
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D | GLUtils.cpp | 431 TileTexture* tileTexture = tilePtr->backTexture(); in skipTransferForPureColor()
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/external/webkit/Source/WebCore/ |
D | Android.mk | 697 platform/graphics/android/rendering/TileTexture.cpp \
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