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Searched refs:U_COLORMAP (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h38 #define U_COLORMAP (1<<11) macro
Dsv_main.cpp494 bits |= U_COLORMAP; in SV_WriteEntitiesToClient()
530 if (bits & U_COLORMAP) in SV_WriteEntitiesToClient()
Dcl_parse.cpp405 if (bits & U_COLORMAP) in CL_ParseUpdate()
/external/quake/quake/src/QW/client/
Dprotocol.h196 #define U_COLORMAP (1<<3) macro
Dcl_ents.c189 if (bits & U_COLORMAP) in CL_ParseDelta()
/external/quake/quake/src/QW/server/
Dsv_ents.c181 bits |= U_COLORMAP; in SV_WriteDelta()
222 if (bits & U_COLORMAP) in SV_WriteDelta()