Searched refs:UncondTarget (Results 1 – 1 of 1) sorted by relevance
173 MachineBasicBlock* UncondTarget = in runOnMachineFunction() local177 bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) && in runOnMachineFunction()184 InvertAndChangeJumpTarget(MI, UncondTarget); in runOnMachineFunction()186 MBB->addSuccessor(UncondTarget); in runOnMachineFunction()190 LayoutSucc->removeSuccessor(UncondTarget); in runOnMachineFunction()199 if (!UncondTarget->canFallThrough()) { in runOnMachineFunction()200 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()