Searched refs:_isFullscreen (Results 1 – 2 of 2) sorted by relevance
52 BOOL _isFullscreen; variable
243 if (_isFullscreen)272 if (!_isFullscreen)359 BOOL shouldAnimate = !_isFullscreen;368 _isFullscreen = YES;498 if (!_isFullscreen)514 _isFullscreen = NO;635 if (_isFullscreen) {652 SetSystemUIMode(_isFullscreen ? kUIModeNormal : kUIModeAllHidden, 0);717 if (isPlaying && _isFullscreen) {