/external/webkit/Source/WebCore/rendering/mathml/ |
D | RenderMathMLSquareRoot.cpp | 129 root.addLineTo(topStart); in paint() 131 root.addLineTo(bottomLeft); in paint() 133 root.addLineTo(topLeft); in paint() 135 root.addLineTo(leftEnd); in paint() 145 mask.addLineTo(bottomLeft); in paint() 146 mask.addLineTo(topLeft); in paint() 147 mask.addLineTo(FloatPoint(2 * topLeft.x() - leftEnd.x(), 2 * topLeft.y() - leftEnd.y())); in paint() 157 line.addLineTo(topLeft); in paint()
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D | RenderMathMLRoot.cpp | 163 root.addLineTo(topStart); in paint() 165 root.addLineTo(bottomLeft); in paint() 167 root.addLineTo(topLeft); in paint() 169 root.addLineTo(leftEnd); in paint() 179 mask.addLineTo(bottomLeft); in paint() 180 mask.addLineTo(topLeft); in paint() 181 mask.addLineTo(FloatPoint(2 * topLeft.x() - leftEnd.x(), 2 * topLeft.y() - leftEnd.y())); in paint() 191 line.addLineTo(topLeft); in paint()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | Path.cpp | 133 addLineTo(FloatPoint(rect.x() + rect.width() - roundingRadii.width(), rect.y())); in addRoundedRect() 138 addLineTo(FloatPoint(rect.x() + rect.width(), rect.y() + rect.height() - radius.height())); in addRoundedRect() 143 addLineTo(FloatPoint(rect.x() + radius.width(), rect.y() + rect.height())); in addRoundedRect() 148 addLineTo(FloatPoint(rect.x(), rect.y() + radius.height())); in addRoundedRect() 171 addLineTo(FloatPoint(rect.x() + rect.width() - topRightRadius.width(), rect.y())); in addRoundedRect() 175 …addLineTo(FloatPoint(rect.x() + rect.width(), rect.y() + rect.height() - bottomRightRadius.height(… in addRoundedRect() 179 addLineTo(FloatPoint(rect.x() + bottomLeftRadius.width(), rect.y() + rect.height())); in addRoundedRect() 183 addLineTo(FloatPoint(rect.x(), rect.y() + topLeftRadius.height())); in addRoundedRect()
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D | Path.h | 130 void addLineTo(const FloatPoint&);
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/external/webkit/Source/WebCore/platform/android/ |
D | RenderThemeAndroid.cpp | 501 clip.addLineTo(FloatPoint(rect.maxX() - 3, rect.y() + 1)); in paintRadio() 502 clip.addLineTo(FloatPoint(rect.maxX(), rect.y() + 4)); in paintRadio() 503 clip.addLineTo(FloatPoint(cx, cy + 5)); in paintRadio() 520 checkmark.addLineTo(FloatPoint(rect.maxX() - 2, rect.y() + 1)); in paintRadio() 521 checkmark.addLineTo(FloatPoint(rect.maxX(), rect.y() + 3)); in paintRadio() 522 checkmark.addLineTo(FloatPoint(cx, cy + 4)); in paintRadio() 523 checkmark.addLineTo(FloatPoint(cx - 4, cy)); in paintRadio() 524 checkmark.addLineTo(FloatPoint(cx - 2, cy - 2)); in paintRadio() 650 tri.addLineTo(FloatPoint(br.x() - aw, br.y())); in paintCombo() 651 tri.addLineTo(FloatPoint(br.x(), br.y() - aw)); in paintCombo()
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/external/webkit/Source/WebCore/platform/graphics/wince/ |
D | PathWinCE.cpp | 76 void Path::addLineTo(const FloatPoint& point) in addLineTo() function in WebCore::Path 78 m_path->addLineTo(point); in addLineTo()
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D | PlatformPathWinCE.cpp | 626 void PlatformPath::addLineTo(const FloatPoint& point) in addLineTo() function in WebCore::PlatformPath 655 addLineTo(p1); in addArcTo() 667 addLineTo(p1); in addArcTo() 680 addLineTo(startPoint); in addArcTo() 745 addLineTo(FloatPoint(right, r.y())); in addRect() 746 addLineTo(FloatPoint(right, bottom)); in addRect() 747 addLineTo(FloatPoint(r.x(), bottom)); in addRect() 748 addLineTo(r.location()); in addRect()
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D | PlatformPathWinCE.h | 159 void addLineTo(const FloatPoint&);
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/external/webkit/Source/WebCore/svg/ |
D | SVGPolylineElement.cpp | 52 path.addLineTo(points.at(i)); in toPathData()
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D | SVGPolygonElement.cpp | 52 path.addLineTo(points.at(i)); in toPathData()
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D | SVGPathBuilder.cpp | 49 m_path->addLineTo(m_current); in lineTo()
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D | SVGLineElement.cpp | 157 path.addLineTo(FloatPoint(x2().value(this), y2().value(this))); in toPathData()
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/external/webkit/Source/WebCore/inspector/ |
D | DOMNodeHighlighter.cpp | 53 quadPath.addLineTo(quad.p2()); in quadToPath() 54 quadPath.addLineTo(quad.p3()); in quadToPath() 55 quadPath.addLineTo(quad.p4()); in quadToPath()
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
D | PathOpenVG.cpp | 193 void Path::addLineTo(const FloatPoint& point) in addLineTo() function in WebCore::Path 235 addLineTo(point1); in addArcTo() 247 addLineTo(point1); in addArcTo()
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/external/webkit/Source/WebCore/platform/graphics/haiku/ |
D | PathHaiku.cpp | 97 void Path::addLineTo(const FloatPoint& p) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/rendering/ |
D | RenderDetailsMarker.cpp | 50 result.addLineTo(FloatPoint(path[i].x(), path[i].y())); in createPath()
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
D | PathWx.cpp | 148 void Path::addLineTo(const FloatPoint& point) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/html/ |
D | HTMLAreaElement.cpp | 145 …path.addLineTo(FloatPoint(m_coords[i * 2].calcMinValue(width), m_coords[i * 2 + 1].calcMinValue(he… in getRegion()
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
D | PathSkia.cpp | 105 void Path::addLineTo(const FloatPoint& point) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
D | PathCG.cpp | 194 void Path::addLineTo(const FloatPoint& p) in addLineTo() function in WebCore::Path
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D | GraphicsContextCG.cpp | 408 path.addLineTo(points[i]); in addConvexPolygonToPath()
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/external/webkit/Source/WebCore/platform/graphics/android/ |
D | PathAndroid.cpp | 126 void Path::addLineTo(const FloatPoint& p) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | PathQt.cpp | 180 void Path::addLineTo(const FloatPoint& p) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | PathCairo.cpp | 109 void Path::addLineTo(const FloatPoint& p) in addLineTo() function in WebCore::Path
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/external/webkit/Source/WebCore/html/canvas/ |
D | CanvasRenderingContext2D.cpp | 782 m_path.addLineTo(FloatPoint(x, y)); in lineTo()
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