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/external/quake/quake/src/WinQuake/
Dgl_draw.cpp1428 unsigned int avgElem = ((aElem + bElem + cElem + dElem) >> 2) & mask; in average4() local
1429 return avgElem << shift; in average4()
1436 unsigned int avgElem = ((aElem + bElem) >> 1) & mask; in average2() local
1437 return avgElem << shift; in average2()