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Searched refs:bIndex (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkHitTest.cpp33 for (int bIndex = 0; bIndex < bulletCount; bIndex++) { in draw() local
34 SkDisplayable* bullet = bullets[bIndex]; in draw()
37 hits[bIndex] = -1; in draw()
45 hits[bIndex] = tIndex; in draw()
55 for (int bIndex = 0; bIndex < bullets.count(); bIndex++) { in enable() local
56 SkDisplayable* bullet = bullets[bIndex]; in enable()
/external/skia/legacy/src/animator/
DSkHitTest.cpp33 for (int bIndex = 0; bIndex < bulletCount; bIndex++) { in draw() local
34 SkDisplayable* bullet = bullets[bIndex]; in draw()
37 hits[bIndex] = -1; in draw()
45 hits[bIndex] = tIndex; in draw()
55 for (int bIndex = 0; bIndex < bullets.count(); bIndex++) { in enable() local
56 SkDisplayable* bullet = bullets[bIndex]; in enable()