Searched refs:bSet (Results 1 – 1 of 1) sorted by relevance
301 BuilderScriptSet *bSet = static_cast<BuilderScriptSet *>(scriptSets->elementAt(i)); in buildWSConfusableData() local302 if (bSet->rindex != (uint32_t)i) { in buildWSConfusableData()303 utrie2_set32(bSet->trie, bSet->codePoint, bSet->rindex, &status); in buildWSConfusableData()360 BuilderScriptSet *bSet = static_cast<BuilderScriptSet *>(scriptSets->elementAt(i)); in buildWSConfusableData() local361 if (bSet->rindex < rindex) { in buildWSConfusableData()365 U_ASSERT(rindex == bSet->rindex); in buildWSConfusableData()366 rtScriptSets[rindex] = *bSet->sset; // Assignment of a ScriptSet just copies the bits. in buildWSConfusableData()