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Searched refs:backTexture (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTilesManager.cpp309 if (owner->backTexture() && owner->backTexture()->owner() == owner) { in getAvailableTexture()
310 int removeIndex = availableTexturePool->find(owner->backTexture()); in getAvailableTexture()
315 return owner->backTexture(); in getAvailableTexture()
DTransferQueue.cpp147 TileTexture* baseTileTexture = baseTilePtr->backTexture(); in checkObsolete()
301 destTexture = data->savedTilePtr->backTexture(); in updatePureColorTiles()
337 destTexture = m_transferQueue[index].savedTilePtr->backTexture(); in updateDirtyTiles()
464 data->savedTileTexturePtr = renderInfo->baseTile->backTexture(); in addItemCommon()
DTile.h129 TileTexture* backTexture() { return m_backTexture; } in backTexture() function
DTileGrid.cpp245 if (tile->backTexture() && tile->isDirty()) { in prepareTile()
DGLUtils.cpp431 TileTexture* tileTexture = tilePtr->backTexture(); in skipTransferForPureColor()