Searched refs:bdict_file_path_ (Results 1 – 2 of 2) sorted by relevance
148 if (bdict_file_path_.empty()) in InitializeDictionaryLocation()149 bdict_file_path_ = GetFirstChoiceFilePath(language_); in InitializeDictionaryLocation()154 FilePath fallback = GetFallbackFilePath(bdict_file_path_); in InitializeDictionaryLocation()155 if (!file_util::PathExists(bdict_file_path_) && in InitializeDictionaryLocation()157 bdict_file_path_ = fallback; in InitializeDictionaryLocation()171 bdict_file_path_, in InitializeInternal()227 std::string bdict_file = bdict_file_path_.BaseName().MaybeAsASCII(); in DownloadDictionary()298 file_util::WriteFile(bdict_file_path_, data_.data(), data_.length()); in SaveDictionaryData()302 bdict_file_path_ = GetFallbackFilePath(bdict_file_path_); in SaveDictionaryData()304 file_util::WriteFile(GetFallbackFilePath(bdict_file_path_), in SaveDictionaryData()[all …]
109 FilePath bdict_file_path_; variable