Searched refs:bicubicShader (Results 1 – 1 of 1) sorted by relevance
80 OwnPtr<BicubicShader> bicubicShader = BicubicShader::create(context.get()); in create() local81 if (!bicubicShader) in create()89 …3D(context.release(), solidFillShader.release(), texShader.release(), bicubicShader.release(), con… in create()92 …illShader, PassOwnPtr<TexShader> texShader, PassOwnPtr<BicubicShader> bicubicShader, PassOwnArrayP… in SharedGraphicsContext3D() argument98 , m_bicubicShader(bicubicShader) in SharedGraphicsContext3D()