Searched refs:bottom_arrow_ (Results 1 – 2 of 2) sorted by relevance
24 SkBitmap* BubbleBorder::bottom_arrow_ = NULL; member in BubbleBorder129 bottom = std::max(bottom, bottom_arrow_->height()); in GetInsets()180 bottom_arrow_ = rb.GetBitmapNamed(IDR_BUBBLE_B_ARROW); in InitClass()185 (std::max(top_arrow_->width(), bottom_arrow_->width()) / 2) + in InitClass()324 int before_arrow = arrow_offset - start_x - bottom_arrow_->width() / 2; in Paint()326 width - bl_width - br_width - bottom_arrow_->width() - before_arrow; in Paint()329 start_x + before_arrow + bottom_arrow_->width() / 2, in Paint()331 1 - bottom_arrow_->width() / 2, in Paint()336 bottom_arrow_, in Paint()
143 static SkBitmap* bottom_arrow_; variable