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Searched refs:bottomcolor (Results 1 – 7 of 7) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_rmisc.c263 player->_bottomcolor != player->bottomcolor || !player->skin) { in R_TranslatePlayerSkin()
265 player->_bottomcolor = player->bottomcolor; in R_TranslatePlayerSkin()
268 bottom = player->bottomcolor; in R_TranslatePlayerSkin()
Dcl_parse.c897 player->_bottomcolor != player->bottomcolor || !player->skin) { in CL_NewTranslation()
899 player->_bottomcolor = player->bottomcolor; in CL_NewTranslation()
908 bottom = player->bottomcolor; in CL_NewTranslation()
940 player->bottomcolor = atoi(Info_ValueForKey (player->userinfo, "bottomcolor")); in CL_ProcessUserInfo()
Dsbar.c636 bottom = s->bottomcolor; in Sbar_DrawFrags()
1104 bottom = s->bottomcolor; in Sbar_DeathmatchOverlay()
1219 bottom = s->bottomcolor; in Sbar_MiniDeathmatchOverlay()
Dclient.h73 int bottomcolor; member
Dcl_main.c76 cvar_t bottomcolor = CVAR4("bottomcolor","0", true, true); variable
1124 Cvar_RegisterVariable (&bottomcolor); in CL_Init()
/external/quake/quake/src/QW/
Dcmds.txt198 bottomcolor
Dqw2do.txt37 x- clamp topcolor/bottomcolor (crashes glqwcl with high bogus values)