Searched refs:boundsComputed (Results 1 – 2 of 2) sorted by relevance
216 …static void addToOverlapMap(OverlapMap&, RenderLayer*, IntRect& layerBounds, bool& boundsComputed);
594 …oOverlapMap(OverlapMap& overlapMap, RenderLayer* layer, IntRect& layerBounds, bool& boundsComputed) argument599 if (!boundsComputed) {604 boundsComputed = true;