Searched refs:break_point_object (Results 1 – 4 of 4) sorted by relevance
96 void SetBreakPoint(Handle<Object> break_point_object);97 void ClearBreakPoint(Handle<Object> break_point_object);237 Handle<Object> break_point_object,239 void ClearBreakPoint(Handle<Object> break_point_object);473 bool CheckBreakPoint(Handle<Object> break_point_object);
280 void BreakLocationIterator::SetBreakPoint(Handle<Object> break_point_object) { in SetBreakPoint() argument290 break_point_object); in SetBreakPoint()294 void BreakLocationIterator::ClearBreakPoint(Handle<Object> break_point_object) { in ClearBreakPoint() argument296 DebugInfo::ClearBreakPoint(debug_info_, code_position(), break_point_object); in ClearBreakPoint()1088 bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { in CheckBreakPoint() argument1093 if (!break_point_object->IsJSObject()) return true; in CheckBreakPoint()1108 Handle<Object> argv[] = { break_id, break_point_object }; in CheckBreakPoint()1141 Handle<Object> break_point_object, in SetBreakPoint() argument1159 it.SetBreakPoint(break_point_object); in SetBreakPoint()1168 void Debug::ClearBreakPoint(Handle<Object> break_point_object) { in ClearBreakPoint() argument[all …]
12630 Handle<Object> break_point_object) { in ClearBreakPoint() argument12635 break_point_object); in ClearBreakPoint()12643 Handle<Object> break_point_object) { in SetBreakPoint() argument12649 break_point_object); in SetBreakPoint()12688 BreakPointInfo::SetBreakPoint(new_break_point_info, break_point_object); in SetBreakPoint()12719 Handle<Object> break_point_object) { in FindBreakPointInfo() argument12728 break_point_object)) { in FindBreakPointInfo()12756 Handle<Object> break_point_object) { in ClearBreakPoint() argument12762 if (break_point_info->break_point_objects() == *break_point_object) { in ClearBreakPoint()12777 if (old_array->get(i) == *break_point_object) { in ClearBreakPoint()[all …]
8380 Handle<Object> break_point_object);8384 Handle<Object> break_point_object);8389 Handle<Object> break_point_object);8441 Handle<Object> break_point_object);8444 Handle<Object> break_point_object);8447 Handle<Object> break_point_object);