Searched refs:bufferId (Results 1 – 2 of 2) sorted by relevance
44 GLint bufferId[1]; member
554 glGetIntegerv(GL_FRAMEBUFFER_BINDING, m_GLStateBeforeBlit.bufferId); in saveGLState()578 glBindFramebuffer(GL_FRAMEBUFFER, m_GLStateBeforeBlit.bufferId[0]); in restoreGLState()