Searched refs:cAnimateAll (Results 1 – 9 of 9) sorted by relevance
37 const int cAnimateAll = -2; variable159 static int initialAnimationProperty() { return cAnimateAll; } in initialAnimationProperty()
51 ASSERT(animatingProperty != cAnimateAll); in ImplicitAnimation()175 if (m_animatingProperty != cAnimateAll) in sendTransitionEvent()
102 bool all = prop == cAnimateAll; in updateTransitions()
815 if (prop == cAnimateAll) { in propertiesEqual()851 ASSERT(prop != cAnimateAll); in blendProperties()
1348 ASSERT(property != cAnimateAll); in paintIntoLayer()
1015 if (p->property() == cAnimateAll || p->property() == property) { in transitionForProperty()
1671 else if (prop == cAnimateAll) in getPropertyCSSValue()
6606 animation->setProperty(cAnimateAll); in mapAnimationProperty()
63966 RenderStyle-level cAnimateAll, cAnimateNone.63969 and CSSValueNone values to set cAnimateAll and cAnimateNone transition properties.