Searched refs:childMatrix (Results 1 – 1 of 1) sorted by relevance
484 TransformationMatrix childMatrix = m_drawTransformUnfudged; in updateGLPositionsAndScale() local487 childMatrix.setM13(0); in updateGLPositionsAndScale()488 childMatrix.setM23(0); in updateGLPositionsAndScale()489 childMatrix.setM31(0); in updateGLPositionsAndScale()490 childMatrix.setM32(0); in updateGLPositionsAndScale()491 childMatrix.setM33(1); in updateGLPositionsAndScale()492 childMatrix.setM34(0); in updateGLPositionsAndScale()493 childMatrix.setM43(0); in updateGLPositionsAndScale()497 childMatrix.translate3d(getScrollOffset().x(), getScrollOffset().y(), 0); in updateGLPositionsAndScale()499 childMatrix.translate(getSize().width() * 0.5f, getSize().height() * 0.5f); in updateGLPositionsAndScale()[all …]