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Searched refs:cl_solid_players (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
Dcl_main.c61 cvar_t cl_solid_players = CVAR2("cl_solid_players", "1"); variable
1108 Cvar_RegisterVariable (&cl_solid_players); in CL_Init()
Dcl_ents.c26 extern cvar_t cl_solid_players;
1029 if (!cl_solid_players.value) in CL_SetSolidPlayers()