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Searched refs:collisionShape (Results 1 – 16 of 16) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java62 protected CollisionShape collisionShape; field in PhysicsCollisionObject
90 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
91 this.collisionShape = collisionShape; in setCollisionShape()
100 return collisionShape; in getCollisionShape()
227 Spatial spatial = DebugShapeFactory.getDebugShape(collisionShape); in getDebugShape()
275 capsule.write(collisionShape, "collisionShape", null); in write()
285 collisionShape = shape; in read()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java88 collisionShape = shape; in PhysicsRigidBody()
93 collisionShape = shape; in PhysicsRigidBody()
103 if(collisionShape instanceof MeshCollisionShape && mass != 0){ in rebuildRigidBody()
122 collisionShape.calculateLocalInertia(mass, localInertia); in preRebuild()
124 …constructionInfo = new RigidBodyConstructionInfo(mass, motionState, collisionShape.getCShape(), lo… in preRebuild()
127 constructionInfo.collisionShape = collisionShape.getCShape(); in preRebuild()
319 if(collisionShape instanceof MeshCollisionShape && mass != 0){ in setMass()
322 if (collisionShape != null) { in setMass()
323 collisionShape.calculateLocalInertia(mass, localInertia); in setMass()
520 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
[all …]
DPhysicsCharacter.java79 this.collisionShape = shape; in PhysicsCharacter()
93 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()
95 …character = new KinematicCharacterController(gObject, (ConvexShape) collisionShape.getCShape(), st… in buildObject()
181 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
182 if (!(collisionShape.getCShape() instanceof ConvexShape)) { in setCollisionShape()
185 super.setCollisionShape(collisionShape); in setCollisionShape()
189 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
280 …character = new KinematicCharacterController(gObject, (ConvexShape) collisionShape.getCShape(), st… in read()
DPhysicsGhostObject.java75 collisionShape = shape; in PhysicsGhostObject()
80 collisionShape = shape; in PhysicsGhostObject()
89 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()
94 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
95 super.setCollisionShape(collisionShape); in setCollisionShape()
99 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java65 protected CollisionShape collisionShape; field in PhysicsCollisionObject
93 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
94 this.collisionShape = collisionShape; in setCollisionShape()
103 return collisionShape; in getCollisionShape()
247 Spatial spatial = DebugShapeFactory.getDebugShape(collisionShape); in getDebugShape()
303 capsule.write(collisionShape, "collisionShape", null); in write()
313 collisionShape = shape; in read()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DDebugShapeFactory.java64 public static Spatial getDebugShape(CollisionShape collisionShape) { in getDebugShape() argument
65 if (collisionShape == null) { in getDebugShape()
69 if (collisionShape instanceof CompoundCollisionShape) { in getDebugShape()
70 CompoundCollisionShape shape = (CompoundCollisionShape) collisionShape; in getDebugShape()
95 debugShape = createDebugShape(collisionShape); in getDebugShape()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java78 collisionShape = shape; in PhysicsRigidBody()
83 collisionShape = shape; in PhysicsRigidBody()
93 if (collisionShape instanceof MeshCollisionShape && mass != 0) { in rebuildRigidBody()
105 objectId = createRigidBody(mass, motionState.getObjectId(), collisionShape.getObjectId()); in rebuildRigidBody()
318 if (collisionShape instanceof MeshCollisionShape && mass != 0) { in setMass()
322 if (collisionShape != null) { in setMass()
323 updateMassProps(objectId, collisionShape.getObjectId(), mass); in setMass()
568 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
569 super.setCollisionShape(collisionShape); in setCollisionShape()
570 if (collisionShape instanceof MeshCollisionShape && mass != 0) { in setCollisionShape()
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DPhysicsGhostObject.java68 collisionShape = shape; in PhysicsGhostObject()
73 collisionShape = shape; in PhysicsGhostObject()
89 attachCollisionShape(objectId, collisionShape.getObjectId()); in buildObject()
97 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
98 super.setCollisionShape(collisionShape); in setCollisionShape()
102 attachCollisionShape(objectId, collisionShape.getObjectId()); in setCollisionShape()
DPhysicsCharacter.java70 this.collisionShape = shape; in PhysicsCharacter()
85 attachCollisionShape(objectId, collisionShape.getObjectId()); in buildObject()
90 characterId = createCharacterObject(objectId, collisionShape.getObjectId(), stepHeight); in buildObject()
201 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() argument
205 super.setCollisionShape(collisionShape); in setCollisionShape()
209 attachCollisionShape(objectId, collisionShape.getObjectId()); in setCollisionShape()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DRigidBodyControl.java66 RigidBodyControl control = new RigidBodyControl(collisionShape, mass); in cloneForSpatial()
103 collisionShape = null; in setSpatial()
106 if (collisionShape == null) { in setSpatial()
122 collisionShape = new SphereCollisionShape(((Sphere) mesh).getRadius()); in createCollisionShape()
125collisionShape = new BoxCollisionShape(new Vector3f(((Box) mesh).getXExtent(), ((Box) mesh).getYEx… in createCollisionShape()
130 collisionShape = CollisionShapeFactory.createDynamicMeshShape(spatial); in createCollisionShape()
132 collisionShape = CollisionShapeFactory.createMeshShape(spatial); in createCollisionShape()
DVehicleControl.java85 VehicleControl control = new VehicleControl(collisionShape, mass); in cloneForSpatial()
145 this.collisionShape = null; in setSpatial()
DGhostControl.java70 GhostControl control = new GhostControl(collisionShape); in cloneForSpatial()
DCharacterControl.java64 CharacterControl control = new CharacterControl(collisionShape, stepHeight); in cloneForSpatial()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DDebugShapeFactory.java73 public static Spatial getDebugShape(CollisionShape collisionShape) { in getDebugShape() argument
74 if (collisionShape == null) { in getDebugShape()
78 if (collisionShape instanceof CompoundCollisionShape) { in getDebugShape()
79 CompoundCollisionShape shape = (CompoundCollisionShape) collisionShape; in getDebugShape()
105 debugShape = createDebugShape(collisionShape); in getDebugShape()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_collision_PhysicsCollisionObject.cpp57 btCollisionShape* collisionShape = reinterpret_cast<btCollisionShape*>(shapeId); in Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape() local
58 if (collisionShape == NULL) { in Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape()
63 collisionObject->setCollisionShape(collisionShape); in Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape()
/external/jmonkeyengine/
DNOTICE2269 * A simple point, line, triangle or quad collisionShape based on one to four points-
22755 * A simple point, line, triangle or quad collisionShape based on one to four points-