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Searched refs:colorLength (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_tent.cpp124 int colorStart, colorLength; in CL_ParseTEnt() local
253 colorLength = MSG_ReadByte (); in CL_ParseTEnt()
254 R_ParticleExplosion2 (pos, colorStart, colorLength); in CL_ParseTEnt()
Drender.h140 void R_ParticleExplosion2 (vec3_t org, int colorStart, int colorLength);
Dr_part.cpp321 void R_ParticleExplosion2 (vec3_t org, int colorStart, int colorLength) in R_ParticleExplosion2() argument
337 p->color = colorStart + (colorMod % colorLength); in R_ParticleExplosion2()