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Searched refs:completed_time (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_parse.cpp939 cl.completed_time = (int) cl.time; in CL_ParseServerMessage()
945 cl.completed_time = (int) cl.time; in CL_ParseServerMessage()
952 cl.completed_time = (int) cl.time; in CL_ParseServerMessage()
Dsbar.cpp1146 total = cl.completed_time - s->entertime; in Sbar_DeathmatchOverlay()
1248 total = cl.completed_time - s->entertime; in Sbar_MiniDeathmatchOverlay()
1295 dig = cl.completed_time/60; in Sbar_IntermissionOverlay()
1297 num = cl.completed_time - dig*60; in Sbar_IntermissionOverlay()
Dclient.h195 int completed_time; // latched at intermission start member
/external/quake/quake/src/QW/client/
Dclient.h265 int completed_time; // latched ffrom time at intermission start member
Dcl_parse.c1284 cl.completed_time = realtime; in CL_ParseServerMessage()
1295 cl.completed_time = realtime; in CL_ParseServerMessage()
Dsbar.c1095 total = cl.completed_time - s->entertime; in Sbar_DeathmatchOverlay()