/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
D | PostShadowPSSM15.frag | 7 #define SHADOWCOMPAREOFFSET(tex,coord,offset) textureProjOffset(tex, coord, offset) 8 #define SHADOWCOMPARE(tex,coord) textureProj(tex, coord) 9 #define SHADOWGATHER(tex,coord) textureGather(tex, coord.xy, coord.z) 12 …#define SHADOWCOMPAREOFFSET(tex,coord,offset) step(coord.z, textureProjOffset(tex, coord, offset).… 13 #define SHADOWCOMPARE(tex,coord) step(coord.z, textureProj(tex, coord).r) 14 #define SHADOWGATHER(tex,coord) step(coord.z, textureGather(tex, coord.xy)) 55 float Shadow_BorderCheck(in vec2 coord){ 57 vec4 t = vec4(coord.xy, 0.0, 1.0); 87 vec4 coord = vec4(projCoord.xyz / projCoord.www,0.0); 88 vec4 gather = SHADOWGATHER(tex, coord); [all …]
|
D | PostShadow.frag | 7 vec4 coord = projCoord; 8 coord.xyz /= coord.w; 9 float shad = Shadow_GetShadow(m_ShadowMap, coord) * 0.7 + 0.3;
|
D | PostShadowPSSM.frag | 3 #define SHADOWCOMPARE(tex,coord) shadow2DProj(tex, coord).r 6 #define SHADOWCOMPARE(tex,coord) step(coord.z, texture2DProj(tex, coord).r) 51 vec4 coord = vec4(projCoord.xy + offset.xy * pixSize2, projCoord.zw); 52 return SHADOWCOMPARE(tex, coord); 59 float Shadow_BorderCheck(in vec2 coord){ 61 vec4 t = vec4(coord.xy, 0.0, 1.0);
|
D | PostShadow.vert | 22 vec4 coord = m_LightViewProjectionMatrix * worldPos; 23 projCoord = biasMat * coord;
|
/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/ |
D | Shadow.glsllib | 4 #define SHADCOORD(coord) coord.xy 8 #define SHADCOORD(coord) vec3(coord.xy,0.0) 25 float Shadow_BorderCheck(in vec2 coord){ 27 //if (coord.x >= 1.0) 29 //else if (coord.x <= 0.0) 31 //else if (coord.y >= 1.0) 33 //else if (coord.y <= 0.0) 39 vec4 t = vec4(coord.xy, 0.0, 1.0); 64 vec4 coord = vec4(dn.xy, projCoord.zw); 65 float s_00 = Shadow_DoShadowCompare(tex, coord); [all …]
|
/external/qemu/android/skin/ |
D | trackball.c | 318 SphereCoord coord = &ball->sphere_map[total]; in trackball_init() local 325 coord->x = xx; in trackball_init() 326 coord->y = yy; in trackball_init() 327 coord->offset = xx + yy*diameter2; in trackball_init() 328 coord->alpha = 256; in trackball_init() 329 coord->f[0] = FIX16_FROM_FLOAT(rx); in trackball_init() 330 coord->f[1] = FIX16_FROM_FLOAT(ry); in trackball_init() 331 coord->f[2] = FIX16_FROM_FLOAT(rz); in trackball_init() 333 coord->alpha = 256*(radius - r0); in trackball_init() 351 coord->alpha = coord->alpha * scale; in trackball_init() [all …]
|
/external/opencv/cvaux/src/ |
D | enmin.cpp | 78 int coord; 211 ( ( Vertex* )newVtxPtr ) -> coord = i; 216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */ 219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */ 235 ( ( Vertex* )vtxPtr ) -> coord, 242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 == 243 ( ( Vertex* )vtxPtr ) -> coord ) 246 vFunc( corr[ ( ( Vertex* )tempVtxPtr ) -> coord ], 255 ( ( Vertex* )vtxPtr ) -> coord; 257 ( ( Vertex* )tempVtxPtr ) -> coord; [all …]
|
/external/webkit/Source/WebKit/qt/WebCoreSupport/ |
D | GeolocationClientQt.cpp | 68 QGeoCoordinate coord = geoPosition.coordinate(); in positionUpdated() local 69 double latitude = coord.latitude(); in positionUpdated() 70 double longitude = coord.longitude(); in positionUpdated() 72 double altitude = coord.altitude(); in positionUpdated()
|
/external/skia/src/core/ |
D | SkEdgeClipper.cpp | 509 static void assert_monotonic(const SkScalar coord[], int count) { argument 510 if (coord[0] > coord[(count - 1) * 2]) { 512 SkASSERT(coord[2 * (i - 1)] >= coord[i * 2]); 514 } else if (coord[0] < coord[(count - 1) * 2]) { 516 SkASSERT(coord[2 * (i - 1)] <= coord[i * 2]); 520 SkASSERT(coord[2 * (i - 1)] == coord[i * 2]);
|
/external/skia/legacy/src/core/ |
D | SkEdgeClipper.cpp | 497 static void assert_monotonic(const SkScalar coord[], int count) { in assert_monotonic() argument 498 if (coord[0] > coord[(count - 1) * 2]) { in assert_monotonic() 500 SkASSERT(coord[2 * (i - 1)] >= coord[i * 2]); in assert_monotonic() 502 } else if (coord[0] < coord[(count - 1) * 2]) { in assert_monotonic() 504 SkASSERT(coord[2 * (i - 1)] <= coord[i * 2]); in assert_monotonic() 508 SkASSERT(coord[2 * (i - 1)] == coord[i * 2]); in assert_monotonic()
|
/external/quake/quake/src/WinQuake/ |
D | conproc.cpp | 197 COORD coord; in ReadText() local 201 coord.X = 0; in ReadText() 202 coord.Y = iBeginLine; in ReadText() 208 coord, in ReadText()
|
/external/skia/src/effects/ |
D | SkMatrixConvolutionImageFilter.cpp | 366 const char* coord, in appendTextureLookup() argument 372 clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord); in appendTextureLookup() 373 coord = clampedCoord.c_str(); in appendTextureLookup() 376 clampedCoord.printf("fract(%s)", coord); in appendTextureLookup() 377 coord = clampedCoord.c_str(); in appendTextureLookup() 380 code->appendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord); in appendTextureLookup() 383 builder->appendTextureLookup(code, sampler, coord); in appendTextureLookup()
|
D | SkBicubicImageFilter.cpp | 257 SkString coord; in emitCode() local 258 coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1); in emitCode() 260 builder->appendTextureLookup(&builder->fFSCode, samplers[0], coord.c_str()); in emitCode()
|
/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_glfuncs.h | 126 SDL_PROC_UNUSED(void,glGetTexGendv,(GLenum coord, GLenum pname, GLdouble *params)) 127 SDL_PROC_UNUSED(void,glGetTexGenfv,(GLenum coord, GLenum pname, GLfloat *params)) 128 SDL_PROC_UNUSED(void,glGetTexGeniv,(GLenum coord, GLenum pname, GLint *params)) 300 SDL_PROC_UNUSED(void,glTexGend,(GLenum coord, GLenum pname, GLdouble param)) 301 SDL_PROC_UNUSED(void,glTexGendv,(GLenum coord, GLenum pname, const GLdouble *params)) 302 SDL_PROC_UNUSED(void,glTexGenf,(GLenum coord, GLenum pname, GLfloat param)) 303 SDL_PROC_UNUSED(void,glTexGenfv,(GLenum coord, GLenum pname, const GLfloat *params)) 304 SDL_PROC_UNUSED(void,glTexGeni,(GLenum coord, GLenum pname, GLint param)) 305 SDL_PROC_UNUSED(void,glTexGeniv,(GLenum coord, GLenum pname, const GLint *params))
|
/external/skia/legacy/src/views/ |
D | SkStackViewLayout.cpp | 63 typedef void (SkView::*SetLocProc)(SkScalar coord); 64 typedef void (SkView::*SetSizeProc)(SkScalar coord);
|
/external/skia/src/views/ |
D | SkStackViewLayout.cpp | 63 typedef void (SkView::*SetLocProc)(SkScalar coord); 64 typedef void (SkView::*SetSizeProc)(SkScalar coord);
|
/external/webkit/Source/WebCore/platform/graphics/skia/ |
D | GraphicsContextSkia.cpp | 98 static bool isCoordinateSkiaSafe(float coord) in isCoordinateSkiaSafe() argument 102 if (!_finite(coord)) in isCoordinateSkiaSafe() 104 if (!finite(coord)) in isCoordinateSkiaSafe() 112 if (coord > maxPointMagnitude || coord < -maxPointMagnitude) in isCoordinateSkiaSafe()
|
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | Terrain.frag | 19 // get the alpha value at this 2D texture coord
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
D | TerrainQuad.java | 1171 List<Vector2f> coord = new ArrayList<Vector2f>(); 1172 coord.add(xz); 1176 setHeight(coord, h); 1180 List<Vector2f> coord = new ArrayList<Vector2f>(); 1181 coord.add(xz); 1185 adjustHeight(coord, h);
|
/external/webkit/Source/WebCore/platform/mac/ |
D | ScrollViewMac.mm | 175 // "Containing Window" means the NSWindow's coord system, which is origin lower left
|
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | ShaderProgram.cpp | 418 const GLfloat coord[] = { in initGLResources() local 427 glBufferData(GL_ARRAY_BUFFER, 2 * 4 * sizeof(GLfloat), coord, GL_STATIC_DRAW); in initGLResources()
|
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
D | SDL_QuartzWM.m | 197 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ 218 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
|
/external/icu4c/tools/tzcode/ |
D | tz2icu.cpp | 1599 string country, coord, zone; in main() local 1601 is >> country >> coord >> zone; in main()
|
/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_opengl.h | 3380 typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); 3381 typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); 3382 typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); 3383 typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); 5068 typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); 5069 typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); 5070 typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); 5071 typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); 5860 typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); 5985 typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value…
|
/external/chromium/chrome/browser/ui/cocoa/ |
D | status_bubble_mac.mm | 271 --cursor_location.y; // docs say the y coord starts at 1 not 0; don't ask why
|