Searched refs:curLayer (Results 1 – 6 of 6) sorted by relevance
508 RenderLayer* curLayer = negZOrderList->at(i); local509 if (!curLayer->isComposited()) {510 IntRect childUnionBounds = calculateCompositedBounds(curLayer, layer);519 RenderLayer* curLayer = posZOrderList->at(i); local520 if (!curLayer->isComposited()) {521 IntRect childUnionBounds = calculateCompositedBounds(curLayer, layer);530 RenderLayer* curLayer = normalFlowList->at(i); local531 if (!curLayer->isComposited()) {532 IntRect curAbsBounds = calculateCompositedBounds(curLayer, layer);783 RenderLayer* curLayer = negZOrderList->at(i); local[all …]
980 for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { in layersUseImage() local981 if (curLayer->image() && image == curLayer->image()->data()) in layersUseImage()1016 for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { in repaintLayerRectsForImage() local1017 …if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(style(… in repaintLayerRectsForImage()1048 …layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect.x(), rendererRect.y(), rend… in repaintLayerRectsForImage()
860 RenderLayer* curLayer = negZOrderList->at(i); in hasNonCompositingDescendants() local861 if (!curLayer->isComposited()) in hasNonCompositingDescendants()869 RenderLayer* curLayer = posZOrderList->at(i); in hasNonCompositingDescendants() local870 if (!curLayer->isComposited()) in hasNonCompositingDescendants()879 RenderLayer* curLayer = normalFlowList->at(i); in hasNonCompositingDescendants() local880 if (!curLayer->isComposited()) in hasNonCompositingDescendants()
188 RenderLayer* curLayer = negZOrderList->at(i);190 WebRenderLayer* newLayer = [[WebRenderLayer alloc] initWithRenderLayer:curLayer];191 [newLayer buildDescendantLayers:curLayer];208 RenderLayer* curLayer = normalFlowList->at(i);210 WebRenderLayer* newLayer = [[WebRenderLayer alloc] initWithRenderLayer:curLayer];211 [newLayer buildDescendantLayers:curLayer];228 RenderLayer* curLayer = posZOrderList->at(i);230 WebRenderLayer* newLayer = [[WebRenderLayer alloc] initWithRenderLayer:curLayer];231 [newLayer buildDescendantLayers:curLayer];
206 CALayer* curLayer;207 while ((curLayer = [sublayersEnum nextObject]))208 [curDesc appendString:[curLayer _descriptionWithPrefix:sublayerPrefix]];
204 GraphicsLayer* curLayer = m_children[0]; in removeAllChildren() local205 ASSERT(curLayer->parent()); in removeAllChildren()206 curLayer->removeFromParent(); in removeAllChildren()