Searched refs:d3dPrimitiveCount (Results 1 – 2 of 2) sorted by relevance
719 D3DPRIMITIVETYPE *d3dPrimitiveType, int *d3dPrimitiveCount) in ConvertPrimitiveType() argument725 *d3dPrimitiveCount = elementCount; in ConvertPrimitiveType()729 *d3dPrimitiveCount = elementCount / 2; in ConvertPrimitiveType()733 …*d3dPrimitiveCount = elementCount - 1; // D3D doesn't support line loops, so we draw the last li… in ConvertPrimitiveType()737 *d3dPrimitiveCount = elementCount - 1; in ConvertPrimitiveType()741 *d3dPrimitiveCount = elementCount / 3; in ConvertPrimitiveType()745 *d3dPrimitiveCount = elementCount - 2; in ConvertPrimitiveType()749 *d3dPrimitiveCount = elementCount - 2; in ConvertPrimitiveType()
65 D3DPRIMITIVETYPE *d3dPrimitiveType, int *d3dPrimitiveCount);