Searched refs:destLock (Results 1 – 1 of 1) sorted by relevance
966 D3DLOCKED_RECT destLock = {0}; in copyNonRenderable() local968 result = image->surface->LockRect(&destLock, &destRect, 0); in copyNonRenderable()978 if (destLock.pBits && sourceLock.pBits) in copyNonRenderable()981 unsigned char *dest = (unsigned char*)destLock.pBits; in copyNonRenderable()998 dest += destLock.Pitch; in copyNonRenderable()1011 dest += destLock.Pitch; in copyNonRenderable()1031 dest += destLock.Pitch; in copyNonRenderable()1051 dest += destLock.Pitch; in copyNonRenderable()1065 dest += destLock.Pitch; in copyNonRenderable()