Searched refs:drawFramebuffer (Results 1 – 2 of 2) sorted by relevance
725 return mState.drawFramebuffer; in getDrawFramebufferHandle()939 return getFramebuffer(mState.drawFramebuffer); in getDrawFramebuffer()987 mState.drawFramebuffer = framebuffer; in bindDrawFramebuffer()1196 … case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mState.drawFramebuffer; break; in getIntegerv()3077 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in detachTexture() local3084 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachTexture()3086 drawFramebuffer->detachTexture(texture); in detachTexture()3101 if (mState.drawFramebuffer == framebuffer) in detachFramebuffer()3124 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in detachRenderbuffer() local3131 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer()[all …]
210 GLuint drawFramebuffer; member